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Augmented Reality and Virtual Reality Market 2019 – 2025: Business Trends, Emerging Technologies, Size, Segments and Industry Profit Growth

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Augmented Reality and Virtual Reality Market 2019 – 2025: Business Trends, Emerging Technologies, Size, Segments and Industry Profit Growth

September 18
03:00 2019
Augmented Reality and Virtual Reality Market 2019 – 2025: Business Trends, Emerging Technologies, Size, Segments and Industry Profit Growth

Augmented Reality and Virtual Reality Market
Global Augmented Reality and Virtual Reality Market is estimated to reach USD 766 billion by 2025, registering a 73.7% CAGR during the forecast period of 2018 to 2025.

Augmented Reality and Virtual Reality Market Synopsis:

The augmented reality and virtual reality market is catching the trends by surprise all around which ensures a giant leap in terms of valuation in the forthcoming years. Its percolation into industries such as healthcare & life sciences, education, and gaming is based on the demand for experiential enhancement. Many market giants are taking advantage of it to promote their products by installing augmented reality and virtual reality modes in their system.

This pervasiveness of the augmented reality and virtual reality market projects a feasible market valuation of USD 767.67 billion by 2025. The report published on the same market by Market Research Future (MRFR) predicts a 73.3% CAGR for the market during the forecast period (2018-2025). 

The Augmented Reality and Virtual Reality Market report further encompasses factors such as probable integration of 5G technology which can surely boost the market, widespread use of head-mounted displays, intrigued marketing strategists, and interested e-commerce companies & retailers. Head-mounted sets are gaining much prominence in the gaming sector that spans from arcade to smartphones. Marketing strategists now find this technology very alluring due to its ability to merge reality with virtual space.

This can impact the consumer behavior which is a boon for the market giants. E-companies such as Amazon, eBay, and others are using this technology to reach a wider audience and increase their market base. With the latest 360° VR video technology in the pipeline, sectors such as pilot & driver training, space study, underwater exploration, and surgery are going to be revolutionized. 

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Competitive Dashboard:                              

Some of the major players profiled for the market share analysis are Microsoft Corporation, Google LLC, Blippar.com, Augmented Pixels Inc., HP Inc., DAQRI LLC, EON Reality Inc., Wikitude GmbH, Zapper Limited, Terminal Eleven (SkyView), awe.org Pty Ltd., Facebook Inc., Samsung Group, Virtalis Limited, and Sony Corporation.

Market Segmentation:

The global augmented reality and virtual reality market can be segmented by product type and application.

By product type, the augmented reality and virtual reality market can be segmented into non-immersive systems, semi-immersive projection system, and fully-immersive head mounted systems. Among these, non-immersive systems segment is spearheading the market with a market valuation of USD 3.41 billion in 2018 which can rise with the highest CAGR of 82.4% during the forecast period and reach USD 228.42 billion valuation mark.

Based on application, the augmented reality and virtual reality market comprises education & training, video games, media, tourism, and social media. Video games segment is at present in the charge, and it is going to retain its position with around USD 217.26 billion market worth by 2025. However, it is the education and training sector that is touted to rise by 76.4% CAGR during the forecast period. 

Regional Analysis:

The global augmented reality and virtual reality market, by region, has been segmented into the U.S., Europe, China, Japan, South East Asia, and Central & South America. The U.S. is a pioneer in the augmented reality and virtual reality market owing to the first-hand experience in the technology. The presence of key players such as Facebook, Google, Microsoft, etc. is poised to expedite the growth of the market over the next few years.

China, which is placed at the second spot currently, is expected to grow substantially over the next few years. However, Europe is touted to overcome China’s augmented reality and virtual reality market and exhibit a drastic rise in the CAGR DURING THE FORECAST PERIOD.

Industry News:

In February 2019, National Eye Institute, the U.S., has announced the funding of the clinical trial of NGoggle, a virtual reality device, which is tested for the detection of glaucoma.

In February 2019, Sachin Tendulkar, a globally acclaimed retired Indian cricket player, has unveiled Sachin Saga multiplayer virtual reality game and Sachin Saga VR Limited Edition headset.

In January 2019, 42Gears Mobility Systems, a pioneer in UEM solution provider, has announced the release of ‘SureMDM – VR,’ the Virtual Reality Device Management Solution.

In January 2019, Apple, an American multinational technology company, has announced its plan of supercharging its Augmented Reality Ambitions for iPads and iPhones.

In January 2019, Facebook, an American online social media and social networking service company, has announced the restructuring of augmented reality glasses division as the launch date gets closer.

In January 2019, Lyft, an on-demand transportation company, has proposed the patent of an augmented reality system for improving the passenger pickup process.

Browse Full Report Details @ https://www.marketresearchfuture.com/reports/augmented-reality-virtual-reality-market-6884

Table of Contents

1        Market Introduction 

1.1       Introduction   

1.2       Scope of Study

1.2.1    Research objective

1.2.2    Assumptions

1.2.3    Limitations

1.3       Market Structure

Continued…

List of Table

Table 1 Market Synopsis        

Table 2 List of Assumptions

Table 3 Global Augmented Reality And Virtual Reality Market, By Product Type, 2013–2025 (Usd Billion)

Continued…

List of Figure

Figure 1 Global Augmented Reality and Virtual Reality, Market Outlook 2013-2025

Figure 2 Global Augmented Reality and Virtual Reality Market: Market Structure

Figure 3 Global Augmented Reality and Virtual Reality Revenue (Usd Billion) Comparison, By Regions (2013 Vs 2017 Vs 2022 Vs 2025)          

Continued…

About Market Research Future:

At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services.

Media Contact
Company Name: Market Research Future
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Website: https://www.marketresearchfuture.com/reports/augmented-reality-virtual-reality-market-6884